Is there a guide and/or tips for My Player?
Keep in mind that the class you choose will also affect the type of individual pitches you will have at your disposal in the game. After all this, you will get the chance of picking your three pitches to start your career. Remember, that it is obligatory to pick a fast ball of some sort to for your first choice. For some reasons, slider pitch can only be selected in the second slot.
However, its effect on the game is non-existent. Now that you have player created, it is time to pick your team. You can pick the team of your choice; there is no draft or anything.
Once in, you will be sent to the AA affiliate of that team in the minor leagues where you are placed in the starting line-up immediately. Remember, once in a team you are there for life unless the free agency begins or you hand in a trade request. The most important of My Player menus is My Career menu.
Here you can communicate with your manager, see your goals and career outline, do some skill point adjustment and player editing. Now there are two ways by which you can earn skill points; performing in games or completing training challenges. By your schedule, you can tell when your next training session is planned.
You will be obligated to take part in at least one training session in a month. However, you can choose what type of training session you want to have. Keep in mind that training sessions vary for pitchers and fielders. There are five types of training sessions available to the fielders and six types of the training session available to the pitchers. Now for fielders it is advised that they take the two hitting training sessions.
Leave the base running and fielding training sessions alone, you can earn skill pints for them through playing the actual matches.
For pitchers, it is mandatory that they only take the two exclusive pitching sessions. Even when they reach the big leagues, the pitching training sessions should take priority over any other type.
On match day, games will be simulated until it is directly you who is involved in the game directly. Every time you step up to bat, you will be given a goal. Remember there are no negative penalties for failing to meet a goal. Your punishment would be no skill points to spend on your attributes.
There is no instant punishment right after you fail to meet a goal. However, if you keep displaying poor form your attributes will begin to decline, but this takes a while. So, be sure to change your game before that happens.
Playing as a fielder, there will be no goals set for you. However, throwing out runners and catching them out will earn you extra skill points. Want a big hitter? Then he won't necessarily have that base-stealing speed. There's a specialization for that. MLB 2K12 features a new mode that is available only through the real season of baseball.
By jumping into this mode, players can pick their favorite team and play each game on the same day as the real game in the real season.
This means you can't jump into the future to speed things up, and you can't jump backwards to change the past. If you choose not to play a game on a real game day, MLB 2K12 just uses the real-life stats from the game. The default setting will only let you play each game once, with no retries. This can be changed, but any post-season games are still locked to a single attempt. Instead of simply sending in a tape of you pitching a perfect game, the competition has changed this year.
The contest still takes place in MLB Today mode, but now there is a button to turn on your entry into the Perfect Game Challenge before a game. If you submit your perfect game between April 4, and April 30, then you enter the qualification stage. From there, judges evaluate each game for difficulty bad pitcher versus good hitters ups the difficulty, for example , and based on stats and other factors assign a point value to your perfect game.
If your perfect game scores in the top eight of all perfect games, then you're brought into a head-to-head knockout tournament. These matches, all played live, bring contestants together to recreate their magic until the battle leaves one player standing.